Playcrafting & Microsoft teaming up for a huge showcase of NYC-made games and first-ever Global Game Jam site!

| Dan Butchko, CEO & Co-Founder at Playcrafting

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Playcrafting NYC is excited to partner with Microsoft for a very special edition of our Winter Expo to kickoff our joint Global Game Jam site! Join over seventy game developers on Thursday, January 28th as they show off their latest games one-on-one to a crowd of 700 people. For developers, this is a great opportunity to show off their games (finished or unfinished) and get direct feedback from players. For everyone else, it’s a unique opportunity to try out the biggest collection of games made in and around NYC all in one place. Each game gets its own booth as players meet the developers and try out their games. Throw pizza into the mix and you get Playcrafting’s biggest event!

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Best of all, this event will also be launching our first-ever Global Game Jam site in the same space with Microsoft all weekend! We’re taking over the sixth floor of Microsoft NY for a weekend of game making that will include free workshops, refreshments, giveaways and prizes. Details and signup here.

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About Playcrafting

Playcrafting empowers and grows the game development community through education, networking and collaboration. We offer workshops, classes, courses and events for game developers and those aspiring to make games in topics including game design, programming, art, business and more. Our goal is to help gamers become developers and teams of developers become successful businesses.

Founded in 2009 as a Meetup, Playcrafting has since grown to over 8,000 members in New York and Boston, with branches opening in San Francisco and Seattle in 2016. Between our flagship quarterly Expos, monthly Demo & Play Nights, quarterly 8 week courses, and 10 classes and workshops per month, Playcrafting helps game developer communities succeed. Best of all, our instructors are talented local developers actively making games. A Playcrafting education not only provides the skills needed to succeed as a game developer but also puts money directly into the local game industry.

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