Videogame studios owned by Microsoft should push the boundaries of what can be done in the sector so gamers get the best experiences, Phil Spencer, head of Xbox, tells the UK News Centre in an interview.
Spencer, in Europe to visit Microsoft game studios Rare and Mojang, says first-party studios are starting to take more risks and embrace innovation, but need to go further to match the breakthroughs seen in other areas of the company.
“I think the work we do in our first-party studios should be a beacon of innovation for how our platform is being used,” says Spencer. “I like our first-party studios taking risks and trying new things. You see ‘Gears of War’ doing cross-play between Windows and Xbox, and ‘Minecraft’ connecting players on iOS, Android, Xbox and Windows, and its coming to Switch. It’s even on virtual reality devices. That’s the role I think our first-party studios should play – trying to be innovative.”
To learn more, visit the Microsoft News Centre UK site.
Microsoft News Center Staff