Earlier this week I had the chance to moderate a panel of luminaries on the topic of natural user interface at the 2012 Seattle Interactive Conference. The all star lineup included
- John Gaeta, who developed the “bullet time” effects in The Matrix Trilogy and is the founder of FLOAT Hybrid.
- Scott Snibbe, founder of Snibbe Interactive and a world-renowned interactive media entrepreneur, researcher, and artist
- Matt Von Trott, digital director and partner at Assembly Ltd – they’re the team behind the awesome V-motion project
- James Ashley, presentation layer architect on the Emerging Experiences team at Razorfish and author of Beginning Kinect Programming with the Microsoft Kinect SDK
- David Kung, vice president of business development at Oblong Industries
…as well as our own Oscar Murillo, user experience architect for Kinect for Windows. Oscar kicked off the session with a primer on the transformational power of voice and gesture technology and a wicked demonstration that showed participants how much the Kinect sensor has grown beyond its gaming roots.
You can read more about what the panel discussed on the Kinect for Windows blog and I hope to have Oscar’s demo captured on video soon to show you here on NEXT.