Xbox One has redesigned the Xbox Live community-powered reputation system from Xbox 360 to better inform players about their and other’s behavior in the community.
Now on Xbox One, players fall into three categories of reputation score: “Green = Good Player” (the majority of users), “Yellow = Needs Work” and “Red = Avoid Me.” By looking at someone’s Gamercard you can quickly see their reputation, which is based on community feedback. The more hours you play fairly online without being reported as abusive by other players, the better your reputation will be – and the more you’re likely to reap rewards for good behavior. Conversely, warnings and penalties (such as reduced matchmaking pairings and removal of certain privileges) will go to players whose reputations start dropping due to feedback.
The algorithm looks to identify players who are repeatedly disruptive across the community on Xbox Live. The vast majority of players do not regularly receive feedback from other players.
To find out more about this reputation system, head over to Xbox Wire.
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Microsoft News Center Staff