Kinect for Xbox One made a big splash earlier this week as part of the launch of Xbox One. On Thursday Microsoft announced it will also deliver a new generation Kinect for Windows sensor next year. It’s part of the company’s commitment to equipping businesses and organizations with the latest natural technology from Microsoft so they, in turn, can develop and deploy touch-free applications for their businesses and customers. A new Kinect for Windows sensor and software development kit (SDK) are core to that commitment.
The new Kinect for Xbox One sensor and the new Kinect for Windows sensor are being built on a shared set of technologies. Similar to the way the Kinect for Xbox One sensor will help revolutionize gaming and entertainment, the new Kinect for Windows sensor will revolutionize computing experiences. In a nutshell, the advanced precision and intuitive responsiveness that the new platform provides will speed the development of voice and gesture experiences on computers.
Key capabilities of the new Kinect sensor include higher fidelity, expanded field of view, improved skeletal tracking, and new active infrared.
Read the blog post for more on each of these areas, and stay tuned – at BUILD 2013 in June, Microsoft will share details about how developers and designers can prepare to adopt these new technologies so their apps and experiences are ready for general availability next year.
Microsoft News Center Staff